![]() Dreadlocked, dual sword swinging demons that can turn invisible and teleport to or from you. There are little holes in the tops of their shield if you aim just right. The tall ones launch projectiles and open up their defenses as they do. Tall and short shield demons need to have their shields broken. Different enemies needing different tactics. When some enemies die they leave behind their souls that are health instead of needing to find health kits or use your health spell.Īfter the first two hours, the game really begins to flourish. Humans are easily killed, but at least they have swords or guns. Humans and skeletons are also in the game, but both are really just there for fodder. If any demon is left alive for too long it can buff itself and become more difficult to kill. The demons have diverse looks, they can even crawl on walls and swing from lights. Demons that melee and support demons that shoot. There isn’t much enemy variety in those first two hours. How does it judge you? Efficiency or weapon variety? I have no idea. After killing a cluster of enemies, the game rates you. The sheer amount of enemies, the variety of enemies and the chaos that ensues is where the game shines. Once the enemies get defeated, the doors unlock. Then you find yourself in rooms or arenas that get flooded with enemies. You go to different parts of a level, push buttons, break seals and so on. The basis of the game is travel and combat. All these things make Shadow Warrior 2013 different and fresh. There is a sense of speed and maneuverability that modern first person shooters lack. If you hold the button you run with limited stamina. It is helpful for staying alive against a flood of enemies. There is a dash move to instantly dart yourself in any direction. ![]() Back, back and alt attack for a ground pound that sends enemies flying into the air. Forward forward, attack when your sword is drawn for a strong slash. Right, right, and alt attack for a health spell that will slowly heal yourself. It melds button combination presses of Mortal Kombat into the first person action. This is more than a first person shooter. Shadow Warrior 2013 is a unique first person shooter. Some 17 years later comes the prequel starring a young Lo Wang. Back in 1997, there was Shadow Warrior, a first person shooter from the makers of Duke Nukem 3D. ![]()
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